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test_surface_tree.cpp File Reference
#include <gtest/gtest.h>
#include <cmath>
#include <limits>
#include <random>
#include <vector>
#include "navmap_core/NavMap.hpp"
Include dependency graph for test_surface_tree.cpp:

Typedefs

using NavCelId
 Index of a triangle (NavCel) within the global mesh.

Functions

 TEST (SurfaceTree, AddingASurfaceWithoutRebuildKeepsTheOthersAndARebuildFindsIt)
 TEST (SurfaceTree, ClosestMatchesBruteForce)
 TEST (SurfaceTree, EmptyAndSingleSurfaceMaps)
 TEST (SurfaceTree, LocatePicksTheNearestFloorAmongManySurfaces)
 TEST (SurfaceTree, RaycastMatchesBruteForce)

Typedef Documentation

◆ NavCelId

using NavCelId

Index of a triangle (NavCel) within the global mesh.

Function Documentation

◆ TEST() [1/5]

TEST ( SurfaceTree ,
AddingASurfaceWithoutRebuildKeepsTheOthersAndARebuildFindsIt  )

◆ TEST() [2/5]

TEST ( SurfaceTree ,
ClosestMatchesBruteForce  )

◆ TEST() [3/5]

TEST ( SurfaceTree ,
EmptyAndSingleSurfaceMaps  )

◆ TEST() [4/5]

TEST ( SurfaceTree ,
LocatePicksTheNearestFloorAmongManySurfaces  )

◆ TEST() [5/5]

TEST ( SurfaceTree ,
RaycastMatchesBruteForce  )