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NavMap
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Typedefs | |
| using | NavCelId |
| Index of a triangle (NavCel) within the global mesh. | |
| using | PointId |
| Index into the per-vertex position arrays (SoA). | |
Functions | |
| TEST (NavMap_Closest, ChoosesNearestFloorAndPoint) | |
| TEST (NavMap_Closest, TerrainDistanceMonotonicity) | |
| TEST (NavMap_GridLocate, FlatFloorGridSeedFindsCell) | |
| using NavCelId |
Index of a triangle (NavCel) within the global mesh.
| using PointId |
Index into the per-vertex position arrays (SoA).
| TEST | ( | NavMap_Closest | , |
| ChoosesNearestFloorAndPoint | ) |
| TEST | ( | NavMap_Closest | , |
| TerrainDistanceMonotonicity | ) |
| TEST | ( | NavMap_GridLocate | , |
| FlatFloorGridSeedFindsCell | ) |