17#ifndef NAVMAP_ROS__CONVERSIONS_HPP_
18#define NAVMAP_ROS__CONVERSIONS_HPP_
42#include "pcl/point_cloud.h"
43#include "pcl/point_types.h"
44#include "std_msgs/msg/header.hpp"
45#include "sensor_msgs/msg/point_cloud2.hpp"
46#include "navmap_ros_interfaces/msg/nav_map.hpp"
47#include "navmap_ros_interfaces/msg/nav_map_layer.hpp"
48#include "nav_msgs/msg/occupancy_grid.hpp"
82navmap_ros_interfaces::msg::NavMap
to_msg(
106 const navmap_ros_interfaces::msg::NavMap & msg,
107 std_msgs::msg::Header & header);
129navmap_ros_interfaces::msg::NavMapLayer
to_msg(
131 const std::string & layer,
132 const std_msgs::msg::Header & header);
137navmap_ros_interfaces::msg::NavMapLayer
to_msg(
139 const std::string & layer);
152 const std_msgs::msg::Header & header = std_msgs::msg::Header(),
153 float max_sparse_fraction = 0.25f);
175 const navmap_ros_interfaces::msg::NavMapLayer & msg,
177 std_msgs::msg::Header & header);
183 const navmap_ros_interfaces::msg::NavMapLayer & msg,
210 const nav_msgs::msg::OccupancyGrid & grid,
211 std_msgs::msg::Header & header);
243 const std_msgs::msg::Header & header);
350 const pcl::PointCloud<pcl::PointXYZ> & input_points,
351 navmap_ros_interfaces::msg::NavMap & out_msg,
373 const pcl::PointCloud<pcl::PointWithViewpoint> & input_points,
383 const pcl::PointCloud<pcl::PointWithViewpoint> & input_points,
384 navmap_ros_interfaces::msg::NavMap & out_msg,
404 const sensor_msgs::msg::PointCloud2 & pc2,
405 navmap_ros_interfaces::msg::NavMap & out_msg,
436 const pcl::PointCloud<pcl::PointXYZ> & grid_points,
437 navmap_ros_interfaces::msg::NavMap & out_msg,
Values of a U8 cost layer, as in costmap_2d / Nav2 (so that bridging to them is a copy).
Core container and data structures for EasyNav navigable meshes.
Definition NavMap.hpp:561
Conversions between core NavMap and ROS-level structures.
nav_msgs::msg::OccupancyGrid to_occupancy_grid(const navmap::NavMap &nm, const std_msgs::msg::Header &header)
Convert a navmap::NavMap back to nav_msgs::msg::OccupancyGrid.
Definition conversions.cpp:498
navmap::NavMap from_msg(const navmap_ros_interfaces::msg::NavMap &msg, std_msgs::msg::Header &header)
Reconstruct a core navmap::NavMap from the ROS transport message.
navmap_ros_interfaces::msg::NavMapLayer to_layer_update_msg(const navmap::NavMap &nm, const std::string &layer, const std_msgs::msg::Header &header=std_msgs::msg::Header(), float max_sparse_fraction=0.25f)
Layer update with only what changed since the layer's last clear_changes().
Definition conversions.cpp:349
navmap_ros_interfaces::msg::NavMap to_msg(const navmap::NavMap &nm, const std_msgs::msg::Header &header)
Convert a core navmap::NavMap into its compact ROS transport message.
Definition conversions.cpp:184
pcl::PointCloud< pcl::PointXYZ > filter_with_viewpoints(const pcl::PointCloud< pcl::PointWithViewpoint > &input_points, const BuildParams ¶ms, ViewpointFilterStats *stats=nullptr)
Clean a cloud with the sensor position of each point (vp_x, vp_y, vp_z).
Definition conversions.cpp:1873
navmap::NavMap from_points(const pcl::PointCloud< pcl::PointXYZ > &input_points, navmap_ros_interfaces::msg::NavMap &out_msg, BuildParams params)
Build a NavMap from an unorganized point cloud (multi-level grid triangulation).
Definition conversions.cpp:1026
navmap::NavMap from_regular_grid(const pcl::PointCloud< pcl::PointXYZ > &grid_points, navmap_ros_interfaces::msg::NavMap &out_msg, BuildParams params)
Build a NavMap surface from an organized (grid-shaped) PCL point cloud.
Definition conversions.cpp:1444
navmap::NavMap from_pointcloud2(const sensor_msgs::msg::PointCloud2 &pc2, navmap_ros_interfaces::msg::NavMap &out_msg, BuildParams params)
Build a NavMap surface from a ROS sensor_msgs::msg::PointCloud2.
Definition conversions.cpp:1909
navmap::NavMap from_occupancy_grid(const nav_msgs::msg::OccupancyGrid &grid, std_msgs::msg::Header &header)
Build a navmap::NavMap from a nav_msgs::msg::OccupancyGrid using a regular triangular surface with sh...
Definition conversions.cpp:417
constexpr std::uint8_t MAX_NON_OBSTACLE
Highest traversable cost.
Definition Costs.hpp:32
constexpr std::uint8_t NO_INFORMATION
Unknown, not observed.
Definition Costs.hpp:29
constexpr std::uint8_t FREE_SPACE
Known free.
Definition Costs.hpp:33
constexpr std::uint8_t LETHAL_OBSTACLE
Obstacle.
Definition Costs.hpp:30
constexpr std::uint8_t INSCRIBED_INFLATED_OBSTACLE
The robot would touch an obstacle.
Definition Costs.hpp:31
Parameters controlling NavMap construction from point clouds.
Definition conversions.hpp:259
float max_slope_deg
Maximum slope with respect to the vertical axis (degrees).
Definition conversions.hpp:270
bool carve_free_space
With viewpoints: drop the points in space that rays went through (people, noise).
Definition conversions.hpp:300
float carve_ratio
A voxel is carved when rays went through it more than carve_ratio times its hits.
Definition conversions.hpp:312
float resolution
Target in-plane sampling resolution (meters) used by voxelization or gridding.
Definition conversions.hpp:261
int max_surfaces
Maximum number of surfaces to keep, largest first (0 = all).
Definition conversions.hpp:291
int k_neighbors
Alternative to radius: number of nearest neighbors (k-NN).
Definition conversions.hpp:276
float max_hole_area
Enclosed empty regions up to this area (square meters) are filled (0 = none).
Definition conversions.hpp:297
float min_angle_deg
Minimum interior angle (degrees) to avoid sliver triangles.
Definition conversions.hpp:285
float max_dz
Maximum allowed vertical jump (meters) between vertices of a triangle.
Definition conversions.hpp:267
float min_clearance
Vertical free space (meters) that separates two stacked surfaces in a cell.
Definition conversions.hpp:288
float min_area
Minimum triangle area (square meters) to reject degenerate faces.
Definition conversions.hpp:279
float neighbor_radius
Neighborhood radius (meters) for candidate connectivity.
Definition conversions.hpp:273
bool use_radius
If true, use radius-based neighborhoods; otherwise use k-NN.
Definition conversions.hpp:282
float max_edge_len
Maximum allowed edge length (meters) when forming triangles.
Definition conversions.hpp:264
float carve_voxel
Voxel size (meters) of the free-space carving (0 = max(0.1, resolution / 2)).
Definition conversions.hpp:306
float carve_max_range
Rays carve only their first carve_max_range meters.
Definition conversions.hpp:309
float min_surface_area
Surfaces smaller than this area (square meters) are dropped (0 = keep all).
Definition conversions.hpp:294
bool drop_seen_from_below
With viewpoints: drop the faces only seen from below (ceilings, slab undersides).
Definition conversions.hpp:303
Points removed by filter_with_viewpoints().
Definition conversions.hpp:317
std::size_t seen_from_below
Definition conversions.hpp:320
std::size_t carved
Definition conversions.hpp:319
std::size_t input
Definition conversions.hpp:318