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NavMap
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Core container and data structures for EasyNav navigable meshes. More...
#include <vector>#include <memory>#include <unordered_map>#include <optional>#include <string>#include <array>#include <limits>#include <cmath>#include <cstdint>#include <type_traits>#include <deque>#include <algorithm>#include <Eigen/Core>#include "navmap_core/Geometry.hpp"

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Classes | |
| struct | BVHNode |
| Node in a per-surface bounding volume hierarchy (BVH). More... | |
| struct | Colors |
| Optional per-vertex colors (RGBA, 8-bit per channel). More... | |
| struct | LayerMeta |
| Metadata associated to a layer (optional). More... | |
| class | LayerRegistry |
| Registry of named layers (per-NavCel). More... | |
| struct | LayerView< T > |
Typed layer view storing one T value per NavCel. More... | |
| struct | LayerViewBase |
| Non-templated base for runtime layer handling. More... | |
| struct | NavMap::LocateOpts |
| Options for the locate functions. More... | |
| struct | NavCel |
| Navigation cell (triangle) with geometry and adjacency. More... | |
| class | NavMap |
| Main container for navigable surfaces, geometry, and layers. More... | |
| struct | Positions |
| Structure-of-arrays for storing 3D vertex positions. More... | |
| struct | Ray |
| Simple ray (origin + direction). More... | |
| struct | RayHit |
| Result of a raycast against the NavMap. More... | |
| struct | Surface |
| A connected set of NavCels in a common reference frame. More... | |
Namespaces | |
| namespace | navmap |
Typedefs | |
| using | NavCelId = uint32_t |
| Index of a triangle (NavCel) within the global mesh. | |
| using | PointId = uint32_t |
| Index into the per-vertex position arrays (SoA). | |
Enumerations | |
| enum class | AreaShape { CIRCULAR , RECTANGULAR } |
| Shape selector for area-writing APIs. More... | |
| enum class | LayerType : uint8_t { U8 = 0 , F32 = 1 , F64 = 2 } |
| Runtime type tag for a layer's scalar storage. More... | |
Functions | |
| template<typename T> | |
| constexpr LayerType | layer_type_tag () |
| Helper to map C++ scalar type to navmap::LayerType tag. | |
| template<> | |
| constexpr LayerType | layer_type_tag< double > () |
| template<> | |
| constexpr LayerType | layer_type_tag< float > () |
| template<> | |
| constexpr LayerType | layer_type_tag< uint8_t > () |
Core container and data structures for EasyNav navigable meshes.
This header defines the fundamental types for NavMap:
The API exposes low-level containers while providing convenience utilities for common workflows without sacrificing control.