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bonxai.hpp File Reference
#include <algorithm>
#include <cmath>
#include <cstdint>
#include <limits>
#include <memory>
#include <stdexcept>
#include <type_traits>
#include <unordered_map>
#include <utility>
#include <vector>
#include "grid_allocator.hpp"
#include "grid_coord.hpp"
#include "mask.hpp"
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Classes

class  VoxelGrid< DataT >::Accessor
 Class to be used to set and get values of a cell of the Grid. More...
class  VoxelGrid< DataT >::ConstAccessor
struct  EmptyVoxel
class  Grid< DataT >
 The Grid class is used to store data in a cube. More...
class  VoxelGrid< DataT >

Namespaces

namespace  Bonxai

Typedefs

using BinaryVoxelGrid = VoxelGrid<EmptyVoxel>

Enumerations

enum  ClearOption { CLEAR_MEMORY , SET_ALL_CELLS_OFF }